Guides/Trading Post
Bank and material storage: the real fight in this game
Bank tabs, 250 to a material stack, deposit-all in one click, and the order crafting pulls resources in. The small system that decides whether playing feels comfortable.
On this page
Plainly: the thing a Guild Wars 2 player does most often after a hundred hours is not fighting dragons. It is sorting inventory.
The game is generous with drops. Every activity gives something, every bag opens into three more things, and a week in your bags are full. Storage here is not a side system; it is one of the most important ones.
The bank
One tab free, up to 18 more purchasable, so 19 maximum.
Each tab holds 30 slots and costs 600 gems (what else is worth buying from the store).
The bank is shared across the account. The exception is soulbound items: you can deposit them, and only the character they belong to can take them out.
Material storage
This is separate from the bank, and it is what saves you most.
250 of each material type by default. It expands with Material Storage Expanders, up to 10 of them, raising the cap to 3,000 per type.
The part that matters: Deposit All Materials, one button that sweeps every material out of your bags and into storage. It works from anywhere, with no trip to a banker.
If you take one thing from this article, take that button. It saves hours.
🔴 The order crafting pulls materials in
The detail that catches everyone who trades.
Crafting consumes resources in this order:
- Inventory
- Bank
- Material storage, last
So if you are holding ten iron ingots in your bags to sell, and then craft something, the game takes those and not the ones in storage.
It sounds trivial until you discover you have eaten the stack you set aside for an expensive order.
Where to open the bank
- Bankers in cities and settlements
- Any crafting station, which also gives access
The second one is not widely known and saves a lot of walking: start crafting and your storage is already there.
The guild vault
One more free warehouse: the Guild Vault. You can found a guild alone, with no other people involved, and gain the extra space (about guilds).
One limit: bound items cannot go in. For materials and skins it works.
What to do about all this
Deposit materials immediately. The Deposit All button should become a reflex in your first week.
Do not keep gear “for later”. The most common cause of full bags is yellow and blue items you intend to salvage one day. Salvage them now (with what).
Buy tabs before skins. Your first gems belong here. How your character looks does not change how much time you spend in the inventory screen.
Shared slots are a different problem. They are not about volume; they are about not shuttling tools between characters. Different need, different purchase.
A short thought to close on
In most MMOs inventory space is a tax: the game is made deliberately awkward so that you pay for comfort.
It is a tax here too, no argument. With one difference that matters: material storage holds 250 of everything for free, and the deposit-all button works from anywhere in the world. The baseline comfort was given to you, and the money is charged for the surplus.
That is closer to rare than to normal. And it is one reason people come back to this game after years away: it does not punish you for having left.